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Dread Wyrm of the Underground

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Some years ago I wrote a scenario called "Horrors of the Underground" for the Mordheim supplement Border Town Burning. In this scenario two groups of adventurers explore some abandoned mines in the Cathayan borderlands in search of mighty Chaos artefacts. As they go further into the darkness they uncover caves of spiders and other vile creatures along the way.
While searching for treasures and eventually for an exit out of the tunnels they encounter a horrible creature: The Wyrm. This terrifying monster appears out of nowhere to devour the careless explorers until they manage to fight it off. Then it would retreat into the tunnels to come back a few turns later.


A Tilean merchant and his retinue explore the forsaken mines
with Chaos marauders hot on their trail

When I designed this set-up I had a monstrous sand wyrm in mind living in the tunnels that were dug by the unsuspecting Cathayan miners. Now Forge World has released a creature that exactly matches my original vision: The Dread Maw.



Had this model been available back then, it would be in the supplement now. Rules for the Dread Maw can be found in the infamous tome that is the Monstrous Arcanum (pages 46-47). Suitably the rules are accompanied by a Tilean Merchant Prince's quote describing how "Every caravan master traversing the Ivory Road to far Cathay fears the shaking of the earth that preceedes a Dread Maw attack".

So if you plan on setting up a proper underground gaming board with a proper monster to fight off and run from, I highly recommend the new Forge World Dread Maw. Actually I find all these cool Forge World monsters highly tempting, be it the Basilisk, the Merwyrm or this new disturbing beauty.



The Horrors of the Underground scenario is part of the Border Town Burning supplement for Mordheim (pages 48-49). There is also an adjusted monster-less version called The Mine for Legends of the High Seas.
The Dread Maw is available from Forge World (Product Code: 99590299065) for £52.00.
The  Monstrous Arcanum is available from Forge World (Product Code: 60040287002) for £32.00.

Reading Tip: Blackbeard's Last Fight

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While browsing the Osprey Publishing website recently I stumbled across the newly published pirate book: Blackbeard's Last Fight. As a long time pirate gamer I obviously had to get it immediately.

Like other issues from Osprey's Raid series the book focuses on a specific battle and describes it in great detail - in this case the eponymous last fight of infamous pirate captain Edward Teach known as Blackbeard. However, the book goes further and explains the rise of Blackbeard and the events leading to the battle along with plenty of historical context. In fact, the book is chock-full of useful information from inspiring descriptions of the pirate way of life to the exact bounties that were set on the various pirate crew members' ranks. All this information is directly relevant not only for those merely curious about the Golden Age of Piracy in general but also for us tabletop wargamers who are particularly interested in as much details as possible. It is astounding how the author manages to squeeze so much into 80 pages. Speaking of it, the book is written by pirate expert Angus Konstam, who has written many books on the matter and whose book "Scourge of the Seas" I recommended a few years ago.

Blackbeard's Last Fight - Pirate Hunting in North Carolina 1718 is currently available for £5.98 as an ebook (or £11.99 as a printed version) from Osprey. The Kindle version from Amazon is even cheaper. If you're interested in piratical settings it is definately worth it.


Sneak Peek: Port of Gierburg

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Once again it has been awhile since I last posted something for your viewing pleasure. So to tide you over until the next instalment of the Port of Gierburg here is a small sneak peek:


I am in the process of putting the finishing touches on some crates and stuff and I am working on a little jetty for the ships. As soon as that it done there will be a proper update.


Edit: Wow, I just realized that this is my 150th post on this blog. Considering for how long I am running this and especially when compared to some other blogs this is reeeeally few.

The Port of Gierburg - Part 3: Dock Section I Painted & Extras

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In the previous instalment I described the building process of the first dock section for my Port of Gierburg project. Today I am going to show the finished piece, give a few painting hints and discuss extra pieces.

Painting the dock section

Painting the dock section was pretty straight forward and similar to my last stoneworks on the Town House and House Fronts. It's all about applying different greys (with brown, black and "bone") and some green and brown washes and pigments. I really enjoy painting stonework because you can get "all dirty", try out a lot of things and rarely do anything wrong in the process.

The main colours I used are Vallejo's Sand Light, Flat Earth and Neutral Grey from the Model Color range, plus a bottle of cheap black that I have been using for years. Mixing these colours basically gives you all you need. For the finishing touches I used watered down dark green and Devlan Mud (from Games Workshop).

I am very happy with the plaster cobblestones from Vampisol: they paint up rather nicely and look great as a large area. As usual I spent a lot of time painting individual stones which is the key to the effect.

Top view of the cobblestone from Vampisol


Trade Goods

The nicest half-timbered house is still just a boring sight when placed on an empty board all by itself. Adding bits such as barrels, crates and sacks to the gaming board goes a long way in making the table more interesting.

For habour scenes Ainsty Castings has a variety of very nice scenery items in their Tade Goods range.

Trade goods from Ainsty Castings

Similar items are available from Tabletop-Art: I bought the Stacked boxes and barrels set 2.

Stacked boxes and barrels set from Tabletop-Art

Compared to the Ainsty bits the Tabletop-Art pieces are much smaller. Especially the barrel stack (see photo, in the middle) appears somewhat tiny, although it is of course perfectly legitimate to have smaller barrels than the average 28mm scenery (funnily, the set is explicitly tagged as 30mm scale).

From the rabble-rousing leader of the Gierburg peasants I had a few MaxMini.eu crates left that I painted up.

A bunch of crates from MaxMini.eu

Now while I'm at it, I might as well mention the other products I either use or plan on purchasing:


Animals

Lastly, I finally used a cat and a mouse from the Dog, Cats, Mice (ACK011) set by Mirliton (see: Historical 25-28mm > Medieval > Accessories). I really like this set a lot with its characterful animals and highly recommend it.



Stronghold Terrain also has an animal set and I will definately want to add that to my collection of beastly citizens of Gierburg.


Scratch-built jetty

I extended the built-in GrandManner jetty by scratch-building a similar piece. Bascially it is the same thing as the gallows I did years ago, comprising of many coffee stirring sticks.

First, I build a frame for the jetty. The length was chosen to accommodate the Ainsty ships.


The construction is rather simple but took me pretty long to build nonetheless. The jetty consists of 88 coffee sticks cut to length. To give wood constructions like this a finely detailed look I find it important to do some work on the wooden bars. I filed the edges of each stick to give them an irregular cut-to-size appearance.

After glueing the sticks on the frame I used the spike of a compass to poke two holes near the end of each bar to give the impression of nail holes.

From the GrandManner harbour kit I had six bollards left (two per kit) that I could use for this large jetty. The bollards come with small slits meant for the GrandManner resin jetty piece's overlapping bars. I filled them with putty and then glued them to my jetty.





Painting was the usual drybrushing job with browns, greys and bone white.


The finished dock section

Now finally for some photos of the finished piece:



I set up the board with ships (the Old Glory Brigantine and Games of War's Sea Dog and two Sea Pup tenders) and buildings (fronts and Town House). Figures are Gierburg Peasants and Bounty Hunters painted by Simon Bradley.








Up next: Part 4: Dock Section II


Lazy Forgings...

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During the last couple of weeks, over at the Lead Adventure Forum, I have been following this thread by Sangennaru (aka The Lazy Forger) about creating a timbered house structure. The result is incredibly realistic and detailed.

Original master of a timbered wall by the Lazy Forger


Eager to paint up one of those nice pieces I browsed his website and placed an order for some of his cool creations. Check this out!



Modular Resin Roof

The modular resin roof is a very nicely detailed 11,5cm x 13cm piece. With a few of these you can cover large areas and create huge roofs for huge houses. I ordered four of them and I think I'd like even a few more. Useful high quality stuff like this, you can never have enough of!


Little Town

Little Town is a set of tiny houses. I actually do not intend these for any wargaming purposes but for a little board/card game project of mine. These cuties will take the game to the third dimension.



Just looking at them totally sparks my imagination and glad I bought two sets.

Lastly, this bonus stuff that was included is also a testament to the great detail of the quality.



So, I leave with an open appeal to all scenery & terrain producers to buy The Lazy Forger's latest creation and make it available for everyone: A beautiful, finely detailed stable.

Work-in-progress of the timbered stable by Sangennaru (source: LAF)

Preparing for Battle

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Two days of gaming Dogs Ahoy! pirate skirmish ahead...


More to follow on Twitter (maybe) ...


Another Games of War order has arrived

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The other day I received a new bunch of boats and a ship from Games of War: 2 Jolly Boats (GOW-PS005) and the Sea Dog (2) (GOW-PS007) and some supplies.


I will be painting these now along with the Ainty ships. More when it's ready.


Review: Coaching Inn from Tabletop World

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On November 15th Tabletop World released their new Coaching Inn. I immediately ordered the building and it arrived just yesterday. Let's take a look at it!

I have been a fan of Tabletop World's buildings since I first saw their products at CoolMiniOrNot. So I made an interview with them in 2009 and placed my first order one year later (had to save for it for some time). Then their first range of buildings went out of production and their style somewhat changed to a more fantasy look. Now Tabletop World released their new Coaching Inn and I absolutely loved the look. I currently have a strong piratey focus in my gaming and I find the inn fits that perfectly (reminds me of CT-Scenery's pirate houses).

At 98€ (excluding VAT!) the Coaching Inn is amongst the most expensive buildings for 28mm scale so I figured a more in-depth review of the item would be helpful for other gamers.

The Coaching Inn from Tabletop World


The Kit / Contents

The main building consists of three pieces. Additionally, there are two chimneys and a fence piece for the balcony.

The contents of the Coaching Inn kit


Tabletop World's buildings are super easy to assemble. Actually, there is no assembly required: You just put the pieces together and remove them when you want to access the inside. The only other company I know of that produces buildings with a similarly clever layout that requires no glue is GrandManner.

Size


According to Tabletop World their new Coaching Inn "is by far the biggest, most detailed and complex model we did so far". However, I would like to challenge that claim: One of their first buildings was the huge Ruined Coaching Inn. Unfortunately this building is now out of production - just like the equally impressive Guard Tower. In fact, to me it seems that the early buildings from Tabletop World were bigger overall, something like a heroic 28mm or 30mm scale, while their current buildings are more like 25mm to 28mm.

Here is a comparison with their Ruined Coaching Inn:

The new Coaching Inn next to the old Ruined Coaching Inn
The new Coaching Inn next to the old Ruined Coaching Inn

As someone who owns their huge Ruined Coaching Inn I expected the new inn to be bigger. But I have to admit that I am notorious for being disappointed when I first see the size of tabletop buildings. But even compared to their "normal" older buildings, e.g. the old Blacksmith's Forge or the first version of the Merchant House, the new inn is somewhat small.

The Coaching Inn next to the old Blacksmith's Forge

The Coaching Inn next to the first version of the Merchant's House

As you can see, the ground level used to be higher in their old houses, best visible at the doors. For these photos I am using a 25mm highwayman from Outpost Wargames Services, a 30mm pirate from Black Scorpion (of Redbeard's Crew) and a 28mm merchant from Lead Adventure.


The inn's ground floor is a bit low even for 25mm figures

The ground floor of the Merchant's House is much higher and
works even for Black Scorpion's large figures

To give a better impression of the Coaching Inn's size I took a few comparison shots with buildings from other manufacturers.

Comparison with the Farm House from GrandManner

Comparison with the Tavern from Stronghold Terrain

Comparison with the DIMA Coaching Inn - my first building that - to me - still sets
the standards for tabletop buildings

Style & Detail

What I immediately liked about the coaching inn is the L-shape and the angles. The house looks really interesting and has a certain "special" look to it. However, this comes at the cost of realism: Tabletop World's buildings are clearly fantasy houses. Fortunately they are not covered with silly skulls or other nonsense details like Games Workshop's scenery, which would completely disqualify them for historical use.
A common grief that some people have with wargames buildings is the exaggerated detail. Tabletop World's first buildings were made using balsa wood and/or coffee stirring sticks as you can clearly tell from the modest wood grain on the houses' wood bars and roofs. On their new buildings the woodwork seems to be sculpted with modelling putty: The wood grain is very deep and overexaggerated. Whether you like this or not is a personal preference. Personally, I find many of the figures I use to have a somewhat comic style regarding their proportions and as long as I don't have perfectly sculpted Tom Meier figures with super realistic paint jobs I find it suitable to have buildings that "work" rather than ones that look like true buildings, shrunk to 28mm scale.

Another very common problem with tabletop buildings is the position of the chimney. On this piece it is okay I guess. I have seen pieces where the chimney pops out of the roof directly above where there is a window on the floor below. On the inn it is okay, I guess. The chimney's would not really work if they were to continue through the floors down to the ground floor but they are positioned well enough to not feel obviously wrong.

What I like best about the inn is the backside with its huge round entrance. This looks very unusual and interesting. Another huge plus is the balcony because of its gameplay value: You can place a shooter to fire from there. Only I would have preferred the balcony to to be made of wood bars rather than stonework.

The balcony is big enough to place a figure

Interior

Removable roofs and accessible interior is important especially to skirmish gamers. Like all of Tabletop World's recent buildings this one, too, has a fully modelled inside.

The figures shown in the photos stand on 25mm round bases (from Fenris Games).




On the upper floor only the small room is accessible. As a downside there is no space intended for stairs on the ground floor. So some people may want to add a trap door to the upper floor piece and maybe a ladder to get there.




Casting Quality

As usual the casting quality is superb. Since the very beginning, when they released their first buildings, the have managed to maintain the highest quality in the industry. The resin is light, doesn't smell; it is sturdy, yet soft enough to not break when lightly hit. There are neither air bubbles nor mold lines so very little clean-up work is required. Excellent!

Verdict

The Coaching Inn is a very nice building. It is not as large at Tabletop World make it seem. Its greatest strength in my eyes is the unusual style with lots of interesting features that sets it apart from the typical tavern type of house. It is in the same price league as GrandManner buildings though I prefer Tabletop World's material a lot. Many players will not spend this much money on terrain - those who do, will receive a high quality building that adds a lot to the gaming table. I hope that Tabletop World will continue and produce more buildings like this: larger, with more storeys and interesting features.

Final note: Christmas Special Offer

Until December 31st Tabletop World is having a special Christmas offer. In addition to the inn I ordered their excellent Supplies and Groceries sets and the sweet well. This qualified for a fee Cottage - how cool is that!

If you are interested in more of their products this is a great time to place an order with the possibility of getting a free Cottage or even Townhouse. Especially considering how their pieces become "out of production" over time.

The free Cottage that came with my order



Ship's Boats from Games of War

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Games of War produces two types of ship's boats: A tender and a jolly boat. Let's take a look at them!

The first of the boats that was released by Games of War was the Tender - The Sea Pup (GOW-PS001). Some time later the Jolly Boat (GOW-PS005) was released. I'm not sure how appropriate this distinction is, though: from my understanding "tender" describes the purpose of the boat, while jolly boat is the type of boat, such as pinnace or cutter. Anyway...

The Tender / The Sea Pup

In 2009 I bought and painted two Sea Pups. They are very nice models with a detailed wood grain texture that allows for great results from simple drybrushing.

Tenders / Sea Pups from Games of War


Jolly Boat

I bought two jolly boats just recently. I am extremely happy with them: I find they look more interesting than the sea pups with the rowlocks and gratings. In addition, they are slightly wider than the sea pups and thus provide a bit more space for models. Again, these models have a great texture and can be easily drybrushed to great effects.


Jolly Boats from Games of War


Comparison of Sea Pup and Jolly Boat: 25mm round bases
can be placed better in the jolly boat



For more boats and ships have a look at this list of tabletop ships.


Small Ships from Games of War

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I recently posted about Games of War's ship's boats the Tender and Jolly Boat. The next biggest vessels are the small ships called Sea Dog. Currently there are two versions of the Sea Dog available: a "normal" version (GOW-PS002) - which I will refer to as "SD1" for the rest of this article - and an alternate version (GOW-PS007) which comes with an extended mast and sail configuration consisting of pre cut plastic parts and wood beams (and which I will call "SD2").


Pirates on jolly boats attack the crew of a Sea Dog

The model of the Sea Dog was completely redone a few years ago (I guess sometime in 2011). I bought the original version of the Sea Dog in 2009 and painted it for my Chinese pirates. The original model was a bit simpler than the current one. The most notable difference is the rear of the ship as the current version is highly decorated.

The original Sea Dog (left) next to the new Sea Dog (2)

The original Sea Dog (left) next to the new Sea Dog (2)


I have always been very happy with the original Sea Dog model. For a very low price you get a high quality resin model.



The small monkey sitting on the yard is from Black Scorpion's accessory sprue (currently unavailable).

The little monkey from Black Scorpion's accessory sprue


The new Sea Dog (SD1 & SD2) however, is even better - especially the extended variant, which comes with a big mast configuration, a bowsprit, a tiller and a highly decorated backside.



I added further details using the anchor from the excellent Ship's Kit (GOW-SA001) and the swivel gun (GOW-SA004).

I wrapped string around the bowsprit to represent rope welding.


The bowsprit with additional rope wolding and
the anchor from the Ship's Kit (GOW-SA001)

Note the swivel gun on the deck railing


The backside of the new model is much more interesting with its decoration. However, this is also a big challenge: The large flat space in the center has to be painted in some manner other than mere filling the area with a single colour. I took the opportunity to try my very first freehand. The result gave the ships its new name: The Mermaid.

The highly decorated rear of the Sea Dog (2)

Verdict

The current Sea Dog is a highly detailed, high quality resin model that comes at a very fair price (free shipping worldwide!). I totally recommend going with the extended version Sea Dog (2) which has an additional tiller, bowsprit and more intersting mast - all well worth the little price increase.

Lastly, let's hope to see some new ships from Games of War soon!


Tabletop World Painting Competition

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Tabletop World has just announced a painting competition: Submit photos to them showcasing either single models or entire dioramas to get a chance of winning mighty prizes. In addition, they offer a guaranteed 10% discount to all participants on orders placed until June 1st. If that doesn't sound great, I don't know what does. I expect to see some very cool submissions in this contest and can't wait to see what people come up with.

This may also give me the neccessary boost to finish their Coaching Inn.

Painting Competition announcement from the Tabletop World website


Update January 30th: The rules have been updated. New poster image is above.

Tactica 2014

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One of the yearly wargaming highlights is the Tactica convention in Hamburg. Combined with meeting friends who live there this makes for a great weekend.

The Tables

If you are a regular at wargaming shows it gets increasingly hard to be impressed by the various gaming tables. My favourite was the huge Zombie board:


I was very impressed with the underground level: The idea of using the edges of the board is ingenious. It's a perfect way of adding another level to the board which is also practical, because you do not have to remove buildings or streets all the time. I am now considering this for my Port of Gierburg project.



Here are a few other tables:



The Game

We played a game of Bushido. The objective was to convert three shrines for victory points over the course of six rounds. I had never played Bushido before and this was a great introduction to the game.


I like how you can have a nice game with only three figures and a comparatively small gaming board. This definately looks like a good game to play in addition to a main hobby project.

The Purchases

Browsing the Thomarillion booth I spotted their Streetlamps (designed by Deltadog Designz for their game Götterdaämmerung). These are really nice lantern posts so I bought a set for use at my Gierburg port.

Street lamps from Thomarillion

Another addition for the Gierburg port is this medieval crane from Green Line and sold through Fredericus Rex. The crane is 1/72 scale but big enough for 28mm.

Medieval Crane from Fredericus Rex

My greatest discovery, however, were the 28mm figures at the booth of Schilling-Figuren. The Napoleonic range by Westfalia Miniatures offers a huge range of beautiful wagons and carts:

Westfalia Miniatures available at the Schilling-Figuren booth

I bought three wagons right away - a British ambulance cart (without crew), a French post coach and an Officer's coach - and ordered another one: a French utility cart with chests and mobile forge.
I also bought a surgeon set (seemingly designed by Ingo's-Figuren) consisting of a surgeon, an assistant and a victim.



I can't wait to get cracking on these. As always the convention was a great inspiration from which I return with a lot of enthusiasm for the hobby.

More Gierburg Citizens

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Another couple of shady characters join the ranks of Gierburg citizens. Like the last ones these were again painted by the talented Simon Bradley.

A Gierburg merchant and his assisstant inspect a new load at the port

A young boy running in the streets of Gierburg


Most of the newcomers are again Highwaymen from Outpost Wargame Services.

Highwaymen and other scoundrel taking over the Port of Gierburg


With these highwaymen new in the city the Gang of Robbers, Bandits and other criminals is now large enough for battle:



A Dockside Crane for Gierburg

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The 1:72 scale medieval crane from Green Line is the latest addition to the docks of my Gierbug gaming board.


I bought the kit at this year's Tactica show, where I saw the assembled model in the flesh and was immediately convinced. It is available from Fredericus Rex.

The kit comprises mainly of various sheets of laser cut balsa wood. There are also two paper sheets for the "metal" parts, rivets and the hook. Thread is included to represent rope.



Usually I mainly work with resin buildings and I am totally spoiled by Tabletop World and Grand Manner models which come pretty much fully assembled out of the box. Because of this, I found the kit somewhat challenging - lots of pieces that need to be prepared and glued together. However, it was challenging in a very positive way: The pieces fit together perfectly and balsa is always easy to work with. It actually felt like I was assembling my own scratch-built model, with the exception that the various pieces were already provided. The model does not have any of the design flaws I usually dislike about laser cut terrain, where you can clearly tell from the finished model that it was built from simple precut kits.


The crane assembled but yet unpainted

After assembling the crane I removed the wheel again for undercoating and painting. I always enjoy painting wood structures: A bunch of drybrushing with browns and whites, finished off with a bit of weathering with green wash, and you're done - a very relaxed and rewarding task.


The finished crane

 

Since I was "transferring" the crane from 1:72 to 28mm scale I found it appropriate to use a thicker type of thread than the one that came with the model. So I went with the same that I currently use for rigging on my ships.

Finally, this is how the finished model looks as a dockside crane at the Port of Gierburg:




In conclusion, I am very happy with this model. It was refreshingly challenging to assemble without ever being too difficult. It looks like a cool scratch-built piece rather than one of those boring unrealistic laser cut buildings you see so often. I do not find the 1:72 scale to be a problem, either - it gives the impression of a nice small crane to me and works perfectly well with 28mm figures. In short: an excellent addition to the Port of Gierburg.


Elsewhere on the Web...

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Painting the Coaching Inn

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Following up on my review of the Coaching Inn from Tabletop World I now present the finished piece and a detailed painting guide.

As I mentioned in my review the Coaching Inn does not require assembling: other than cleaning up the piece all you need to do is glue the two chimneys to the roof and glue the fence/balustrade on the balcony.

The Scratch-built Balustrade

Speaking of the balustrade: I am not too keen on the fence that comes with the building. It looks too gothic/fantasy for my taste - I prefer a slightly more conservative/low-key style. Because of that I chose to build a new balustrade from wooden sticks.




Comparison of the original balustrade and my scratch-built one


Painting the Inn

The painting process was pretty much the same as with my previous Gierburg buildings. And it was a long one! With all the details the building has, tending to each shingle of the roof and each stone of the walls and - the most tedious work of all - painting all the windows with their grating, I can't count the many hours that went into this building. But it makes it only all the more satisfying once you are finished with the piece, lean back and look at it...

The finished Coaching Inn

Finally, this is what the completed Coaching Inn looks like:




Gangs fighting it out in the streets of Gierburg


A firebrand speaking to a mob of Gierburg peasants
from the balcony of the coaching inn


Liebster award

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This little blog of mine recently received a Liebster award nomination from Simon Bradley of Stone Cold Lead so here it goes.


The idea of this award is to promote other blogs and get to know the people behind them. The exact rules seem to be changing constantly so this is the rules set I got from Simon's post.


11 Truths

First off is a list of eleven truths about myself. Let's see...
  1. I find spelling and grammar errors horribly annoying. Even as a non-native English speaker I hate it when people don't get they're shit together.
  2. I am a rabid collector. When I get to know something new that I really like, then I have this urge for completeness. E.g. I always check for special and limited editions before buying CDs.
  3. I am a huge fan of the art of Carl Barks and Don Rosa. Consequently, a childhood dream come true was acquiring the complete Carl Barks Library.
  4. In 6th grade I used to sell felt pen drawings of the Disney ducks for about 1 DM a piece (ca. 0.50 EUR nowadays). 
  5. As a child when asked about my favourite colour I would say "colourful".
  6. The only two alternatives to studying computer science that I could imagine were art and psychology.
  7. My mother forced me to get my first computer as a Christmas present when I was 13 years old. I didn't want it but she said I would need to learn using one. I demanded I at least got a cool game along with it and chose Atlantis: The Lost Tales.
  8. I am a huge fan of Alfred Hitchcock's films and have 41 of his 53 films on DVD. Did I mention I am a rabid collector?
  9. I don't have a Facebook account but I enjoy keeping up to date via Twitter.
  10. My favourite author is Friedrich Dürrenmatt.
  11. Game of Thrones seems to be all the craze but I gave up during episode 2 because I find the entire cast totally dislikable.


11 Answers to 11 Questions

These following questions were asked by Simon as part of the nomination.

Q: Do you have a model or group of models that hold a particular sentimental value to you, and if so why is that?
I started the hobby with a Beastman army when the Warhammer Chaos army was first separated into three individual army lists for Daemons, Warriors of Chaos and Beastmen back in 1997. When a friend showed me the advertisements in White Dwarf I immediately fell in love with the style, character and colours of the Gors and Minotaurs. Because of that Beastmen still have a special place in my nerd heart and if I ever where to return to Warhammer it would be as a Gor chieftain.

Ghortor leading my Beastmen army into battle


Q: If you could have your likeness sculpted in miniature what type of model would you choose?
I would definately choose a pirate outfit with tricorne and a bunch of braces of pistols. Sculpted by Tom Meier if I get to choose that also - his Captain Tom sculpt is amazing!

Captain Tom, painted by Thomas List

Q: What video game would you most like to see a range of miniatures based upon?
Very recently I completed Thief 4 on the Playstation. The architecture of the city is a beautiful mix of medieval and victorian style with a bit of steam punk. The pipes aside it is how I would love my Gierburg table to look like. The characters also fit nicely into my setting so I would love to see a range of Thief miniatures. I have actually thought about sculpting a similar thief model myself.

Garret, the master thief


Q: Would you like to see Games Workshop go under and disappear from the industry completely?
Absolutely not! What I would want Games Workshop to do is produce games and miniatures that appeal to me. Since I am not the army type but the skirmish type this means they had to resurrect Mordheim in some way. But that is just my personal wish and I understand that this is not profitable. I have long learned to enjoy other companies' products or just do my own stuff. I think what a lot of people have to accept is that Games Workshop is a big company nowadays and it is the responsibility of its managers to make that company earn money. Yeah, I know that they are also failing on that front these days. But why should we even care really? The people who complain about GW usually have already turned to other companies and games anyways. To me it often seems like they are bitter boys who cannot accept that their first love is now happy with another guy. Just get over it and move on. Maybe in a few years you can be friends again.

Q: Do you have a guilty pleasure when it comes to miniatures? A particular model or range that kind of sucks but you love it anyway.
I really can't think of anything. I mean, we're talking wargaming miniatures here. I know a lot of people who would say this all sucks if I asked them. So I don't.

Q: Slotta bases, love 'em or hate 'em?
I think the concept of slotta bases is awesome. For years my miniatures are based on resin bases by Fenris Games, which requires pinning the figures on the bases. This is easy with figures that come ready for slotta. What I hate are integral bases! Removing them from the feet is a lot of boring work - depending on how solid the metal is. Removing integral bases from resin figures is even worse because the legs/feet easily break off.

I know many people prefer thin bases: Pennies or thin plywood discs so that the bases better integrate with the gaming board. For those bases and if you only have simple earth/mud on your bases then integral is the better choice, of course.

Highwaymen painted by Simon Bradley. The figures from Outpost Wargames originally came with
integral bases and Simon had to remove them so they could be placed on the resin cobblestone bases.

Q: What was the most disappointing miniature or game you've ever purchased?
I don't quite remember the company or range but I remember buying figures that I thought looked cool and would fit nicely but then found out they were some weird 35mm scale or something. That was the first experience that made me aware of the differences in scale in the world of 25mm to, let's say, 32mm, where - in a perfect world - everything should be compatible instead of everybody doing whatever they feel like or just to stand out (pun intended).

Q: Have you ever seriously considered selling off all your models and games and just packing the whole hobby in?
No and yes. First, I cannot imagine selling all of my models, ever. I have a lot of great memories associated to most of them. I don't think I would make enough money to outweigh the loss. Considering how painting a single building can easily take up to 40 hours and more, there is just no way that selling it for under 100 EUR (because no one would pay what it is "worth") would make any sense to me.
Second, I have already often silently "quit" the hobby. I have a few hobbies that keep asking for time and attention and it is usually in phases that I tend to them. These phases can be weeks, months or even years. But ultimately I return to them sooner or later. I have been enjoying tabletop wargaming - the collecting, building & painting and gaming aspects - for long enough by now to be sure that I will be enjoying it for many years to come. No matter what breaks there may be in between.

Q: Will zombies ever lose their appeal amongst painters and gamers?
Of course not! Who would want to miss zombies? Granted, I don't think I need to see another zombie survival kickstarter within the next ten years. But zombies are cool. They make for great troops in Fantasy armies and for perfect enemies to kill in the dozens in modern settings. As a painter it is satisfying to paint zombies because you can get away with a lot. As a gamer it is satisfying to have your hero plow through hordes of zombies.
With that being said, I have to admit that I am not an overly huge zombie enthusiast. I think they make for great and cool quick game concepts but are not particularly useful for deeper concepts. As a skirmish gamer I appreciate them as a good NPC choice to pose a danger to the relevant characters. It is the fate of the zombie to be the nameless bad guy. But sometimes that is just what it takes to entertain us.

Q: What's the best bargain you've got off Ebay (miniatures/gaming related)?
I have never bought many miniatures from Ebay. I usually shop directly at the manufacturers - thanks to PayPal and the EU for making this very easy.
I think the best gaming related deal I made was years ago: a set of four Tarmogoyf cards for Magic: The Gathering directly after the card was released. The set was 8 EUR and soon after the card went up to 30 EUR each.
Not neccessarily a bargain but I bought the first building I ever got and painted via Ebay: The Coaching Inn, sculpted by DIMA and never really on sale somewhere I could have bought it. So I appreciate Ebay not as a source for bargains but as a source for rare items.

Q: Gem or opaque dice?
Gem dice are for girls. Everybody knows that.


11 Blogs

I suggest the following eleven blogs for a Liebster Award. I think they didn't get one before - or at least don't have an according post - and they have less than 200 followers from what I could see.
  1. A Fistful of Minis
  2. Miniature Warfare
  3. Liber Malefic
  4. The Nuton Cave
  5. Fantasy-Gelände-Modelle
  6. Diorama de Trafalgar
  7. Fist Full of Seamen
  8. Tabletop-Fantasywelten
  9. Back of Beyond
  10. From the Knife's Edge
  11. Zaboobadidoo


11 Questions

Finally, these are the questions I would like to see the nominees answer.

  1. What was your first miniature and when did you get it?
  2. Fantasy or Science Fiction (or something else)?
  3. A battle of armies or a skirmish with warbands?
  4. One-off games or campaigns?
  5. As a gamer, do you spend more money on figures or on terrain? Why?
  6. What was your greatest annoyance in the context of the hobby? A beautiful figure that got ruined when varnishing it? A fellow gamer that always cheated? Figures that were stolen?
  7. If you had to give away all of your miniatures, terrain, rules, etc. except for one single game including its ascociated figures, what would that be?
  8. What is your favourite non-miniature game (board game, video/computer game, etc.)?
  9. What is your favourite film/director/genre?
  10. What is your favourite book/author/genre?
  11. What is the miniatures project of your dream that you may tackle some day?

Gierburg Gypsies

Building a little Lantern

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In this short tutorial I describe an easy way of making a lantern using remains from the bits box.

Lamps and lanterns add a lot to the atmosphere of the gaming table. Unfortunately though, while lamp posts are available from a number of producers (e.g. Yeoman Models, Grand Manner, Thomarillion, GeBoom) I could not find a supplier for humble lanterns. So I decided to build one...

After going through my spare materials I went with a round plastic piece for the main body. My simple design idea was to then attach thin round pieces of just a little more width to the ends of the rod. Unfortunately I had no suitable plastic pieces at hand so I just took a hole puncher and made two pieces from cardboard. This is definately not a "best practice" as the cardboard gets heavily damaged by the puncher and the edges turn out somewhat "fringy". For my proof of concept this had to suffice though.

To give the lantern some structure and detail I cut two thin stripes of plastic card with an exacto blade and glued them to the body. I would have liked to do some kind of rhomb pattern - maybe with a piece of fly screen or something. Again, I went with the simple design and just left it as that.



The last touch was a handle made of thin wire. I have this wire left from the dockside crane and it's super useful in many situations. I drilled the wire around a needle to get it into shape, then glued it onto the lantern.



A small stick of balsa wood with a tiny recess will serve as a mounting for the lantern.


The lantern ready to be painted

Painting the lantern was pretty straight forward. First, a drybrush with metal (GW's Boltgun Metal and Tin Bitz), then yellow and mixes with increasing amounts of white to let this light shine brightly.


So now what to do with this little lantern? More soon...


Gypsy Caravans from Sarissa Precision

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In this post I present my versions of the two Gypsy Caravan models from Sarissa Precision.



I first saw the two gypsy wagons by Sarissa Precision on the Lead Adventure Forum and I was instantly sold: the designs of the models looked great.

Gypsy Caravans (source: LAF)
Now before looking any deeper into the caravans I have to say that I am usually very sceptical of laser cut models. They seem to be very popular for all kinds of terrain these days - especially Wild West buildings. Often these models appear somewhat "flat" to me, lacking the details of resin models. However, there are certain structures that lend themselves to laser cut building very well. The dockside crane I assembled recently wouldn't look any better (or probably even as good) had it been scratch-built. The gypsy wagons by Sarissa immediately looked like further examples of laser cut technology done right. In fact, these models look much more interesting than the gypsy wagons I know from West Wind Productions or Old Glory. Actually, judging from the Sarissa website pretty much all of their buildings look damn good to me. Anyway, let's look at the wagons!

The Kits

There are two different versions: The Bow Top Gypsy Caravan and the Ledge Type Gypsy Caravan (see Vardo). As I write this I still cannot find them on the Sarissa website where they should be listed in the "Gaslamp Alley" range. As described in the LAF thread it is no problem to contact Sarissa directly and they will send you a PayPal invoice. That is what I did to get my wagons.

The kits comprise of no more than two sheets plus a sheet with instructions. Pretty fascinating, isn't it?

The contents of the Bow Top Type Gypsy Caravan kit
The contents of the Lodge Type Gypsy Caravan kit


Modifications

Although the models look nice enough, the one thing I am not happy with is the wheels. They obviously have the problem of flatness. Therefore I chose to replace them with metal wheels from Stronghold Terrain: Each caravan got one set of small and big spokewheels to replace the laser cut ones. I think this improves the models a lot.

Small and big wheels from Stronghold Terrain
The endings of the axles were filed to fit the slots of the wheels


Another modification I did is replacing the original chimneys, which are just plain strips, with some scratch-build thingies.


The first chimney is made from a small plastic pipe and wooden pieces
The chimney of the Bow Top caravan fixed with modelling putty

The second chimney is simply made from wooden sticks of different thickness


The Ledge Type caravan has big windows on the sides so I applied short pieces of wire to represent hinges. Luckily I had this very thin wire left from the crane model. It's a small detail but - again - I think it improves the overall appearance a lot, giving it much more depth.

Small hinges made of thin wire applied to the window of the Ledge Type Caravan


Finally, the assembled caravans are ready for painting:




Painting the Caravans

Painting gypsy caravans is a fun albeit difficult task. It's a great opportunity to go all colourful and fancy. At the same time I found it very difficult to pick the right colour scheme. Most importantly the colours should match the gypsy models painted by Simon Bradley. This means the colour palette comprises of light greens, blues, pink and a bit of red. To get into it I started with brown, though.


Similar to the sample paint jobs from LAF (see above) I chose to go with green for the Bow Top Caravan.




Lastly, I applied some of my Gierburg posters I created years ago.



The Ledge Type Caravan received a matching green-heavy paint job with red details. The main difference is the use of yellow for the decorative colour instead of white.




Just when I thought I was done I realized that lanterns would look great on the wagons. I couldn't find any proper models so I built one myself and added it to the Bow Top Caravan.



Verdict

I cannot stress enough how impressed I am by these models. The laser cut technology works perfectly for the caravans. In fact, some parts of the models - e.g. the curved roof of the Bow Top wagon - could not have been done any better with a resin or metal model.  For once the scale is satisfactory as well - I have a lot of wagons and coaches and most of them are... well, saying they are 25mm instaed of heroic 28 would be putting it nicely. Lastly, the price is very good too! So all in all I am absolutely happy with the models and highly recommend them.


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